
9 ratings
9 total votes
Overview
Zetian early game is super strong, try to use minions to poke out the enemy mid laner and try to get a solo kill at lv2. Her ultimate is unique offering CC anywhere on the map. Map awareness is key to playing her properly; always watch side-lanes (especially Gold Lane) to see if they need your Ultimate to Escape/Chase/Finish enemies. Her Ultimate is also great at initiating a teamfight for your team, or as a follow up for unexpected CC and Damage. The movement speed on her ultimate is strong and can help you or an ally run from enemies or chase so do not hesitate to use it if you see an opportunity.
Strengths
Her laning is strong in the early game up till 5-6 minute mark, try to create a level and gold gap between you and the enemy mid laner. Use Ultimate to assist side lanes if needed while not being there. Her Ultimate can be a game changer in initiating teamfights, assisting in teamfights, cross-map support, turtle/lord fights, or even just helping you or your teammate chase or escape from enemies due to its movement speed buff and blocking certain routes off for enemies. It is also a guaranteed hit in early game as long as enemies do not have a dash skill or rapid boots, or anything that buffs movement speed.
Weaknesses
Zetian is very weak to getting ganked due to her passive having a long Cooldown, so play safe to ensure you are not feeding. Remember, your Ultimate has infinite range and can provide assistance even from base-to-base. Even though her Ultimate provides vision, you almost never want to use it just for that as its a major part of her kit and has a long Cooldown. Save it to make plays instead.
Normal Build
Anti-heal is very important for your team and as the mid-laner, you are the main source of anti-heal provider in the early stages of the game. Thus, rush glowing wand over enchanted talisman and use magic boots to ensure faster cooldowns for wave clear in early game.
Vs Tanks
Not much of a change except that Rapid Boots is used instead for more mobility against the CC heavy or slow heavy tanks, and Wishing Lantern for more Cooldown and melt against the tanks.
Sustain
Only use this build if enemy team has many assassins and is constantly targetting you and making you drag your team down. This puts counter measures in place to help you survive till the late game. Sell boots for Divine Glaive or you will be barely scratching both enemies and minions in the late game.
Normal Setup
Inspire is needed for the mana regeneration and lower cooldown in early game. Wilderness Blessing so you are not a sitting duck in mid-lane and can gank side-lanes outside of your Ultimate. Can rotate faster in early game to make a gold lead for your team as well due to her fast wave clear. Impure Rage for extra unexpected damage and to help her poke in early game. Can result in unexpected kills. It is also vital to ensure you do not run out of mana in the early game as anti-heal is a very important first item for her before enchanted talisman.
Against Tanks
Rupture for more damage against the tanks. A little penetration goes a long way in helping you secure those kills.
Sustain
Brave Smite helps you to stay in fights longer, use this if enemies have high burst damage and can hunt you easily. Impure Rage is still better though in my opinion.
Battle Spell
She relies heavily on flicker to escape from enemies especially those with dashes or high mobility. You can also use it to redirect her Skill 1 if timed right so its the only spell that makes sense for her.
Early Game
Zetian is super dominant in early game due to her Skill 1 Extended range, use it to your full advantage and try to hit it all 3 times on the opposing mid-laner and minions while theyre trying to clear waves, then gank your gold laner to assist them in their lane domination, resulting in a smoother mid to late game.
Mid Game
Zetian falls off in the mid-game after minute 6 due to her long Cooldowns, try to play safe during this period and farm to scale and get more CDR (Cooldown Reduction) items. Use Ultimate to assist side lanes or teamfights from a far and get gold from assists.
Late Game
Zetian late-game is quite strong, only lacking in wave clear against cannon minions, requiring 3-4 full Skill 1 or more just to clear 1. However, due to her cross-map Ultimate, and with so many CDR items to give it a low Cooldown, she can use it quite frequently. Use Ultimate to give your team an edge in team and lord fights, either as engage or disengage or even just a follow up. This gives your team an easier time securing crucial kills and objectives. If needed, you can also be the one clearing lanes in base and just use the Ultimate from base to assist your teammate, keeping an eye on the map to ensure good Ultimate timing and that you do not die to a surprise visit from an enemy trying to backdoor and that you are still efficiently defending minions.
Best With Yi Sun-shin
100% co-op win rate
The double-vision ultimate is super strong, definitely her best synergiser. Yi-Sun-Shin can use Ultimate to provide vision and Zetian can use it as a follow-up to hopefully pick-off an enemy or even more. In the late game, they can also constantly cycle Ultimates for vision, helping your team avoid ganks from enemies.
Watch Out For Bruno
100% counter win rate
Zetian can constantly poke Bruno down from far away using minions, allowing for a easy kill potential overtime.