
Overview
Alucard is a melee Fighter/Assassin who excels at sustained combat through high spell vamp and mobility. He is commonly played in the jungle but can also function as a sidelaner in specific drafts. Alucard relies on chaining skills and basic attacks to stay in fights, healing through damage dealt rather than disengaging. Despite recent nerfs to his sustain and damage scaling, Alucard remains effective when built with the right items and played with good timing and target selection.
Strengths
Alucard excels in sustained skirmishes due to his spell vamp and mobility, allowing him to chase and eliminate low-mobility targets effectively. He has strong snowball potential when ahead, performs well in small-scale fights, and can remain impactful despite recent nerfs when built with the correct items and played with proper timing.
Weaknesses
After recent nerfs, Alucard is more reliant on item progression and is heavily punished when falling behind. He is highly vulnerable to crowd control, burst damage, and anti-heal effects, and he struggles in full team fights without frontline support or precise target selection.
Burst With Anti Tank
To burt squishy and tanky hero as well as sustainability
Burst/Sustain
Sustain and damage
Battle Spell
For laning exp sustainability.
Mid Game Power Spike
Alucard is strongest in the mid game once core items are completed. Focus on picking off squishy targets, securing objectives after successful ganks, and avoiding full team fights unless enemies have used their crowd control. Proper timing and positioning allow Alucard to snowball and control skirmishes effectively.
Best With Mathilda
100% co-op win rate
Grants mobility and shields, enabling safer engages and disengages.
Watch Out For Kaja
40% counter win rate
Suppression prevents Alucard from lifestealing or escaping.