# Atlas: build, counters and stats

> Atlas, a tank hero in Mobile Legends: Bang Bang.

- Hero ID: 93
- Roles: tank
- Lanes: Roam
- Speciality: Crowd Control, Initiator
- Durability: 80/100
- Offense: 10/100
- Ability effects: 90/100
- Difficulty: 50/100

## Current stats (all ranks)

- Win rate: 52.4%
- Pick rate: 0.9%
- Ban rate: 10.0%

## Lore

Abysmal Sea creature who broke free from the seal.

## Skills

### Frigid Breath (Buff, Debuff)

Atlas generates **Frigid Breath** around him for 5s each time he casts a skill. Enemies affected by **Frigid Breath** will have their Movement Speed gradually reduced over 2s, after which they'll be frozen for 0.5s.

Atlas gains 20 **(+0.5% Extra Max HP)** extra **&lt;1999>** when **Frigid Breath** is present.

### Annihilate (AOE)

_CD: 7   Mana Cost: 60_

Atlas smashes the ground and causes 3 explosions, dealing 400 **(+100% Total Magic Power)** **Magic Damage** to enemies.

**Ejected State**: If Atlas is ejected from his Mecha Sentry, both he and his Mecha will cast Annihilate.

### Perfect Match (Mobility, CC)

_CD: 0   Mana Cost: 75_

Atlas enters **Ejected State**, gaining 30% Movement Speed and immunity to Slowing Effects. In this state, the Mecha Sentry will follow the pilot at an increasing speed (can only be controlled by Suppression). Once they meet, Atlas will return to the Mecha, dealing 320 **(+80% Total Magic Power)** **Magic Damage** to enemies nearby and stunning them for 0.8s.
**Ejected State**: Atlas and his Mecha share the same HP bar and reduce 50% of the damage taken in this state.

### Fatal Links (CC, AOE)

_CD: 55   Mana Cost: 130_

Atlas hurls chains around and starts to channel (can only be interrupted by Suppression), dealing 225 **(+75% Total Magic Power)** **Magic Damage** to enemy heroes hit and slowing them by 40% for 3s.
Release the skill while channeling: Atlas will drag the targets toward him and plunk them down on the designated location, dealing 360 **(+180% Total Magic Power)** **Magic Damage**.
Use this skill in **Ejected State**: The Mecha Sentry will return to Atlas immediately, but the stun effect will be replaced by 40% Slowing Effect.

## Matchups and synergies

**Works well with**: [Vale](https://arena-academy.rone.dev/heroes/vale.md), [Ixia](https://arena-academy.rone.dev/heroes/ixia.md)

Atlas works well with heroes with high AOE damage like Vale and Ixia because Atlas can pull enemies together and keep them CC'd.

**Strong against**: [Vexana](https://arena-academy.rone.dev/heroes/vexana.md), [Eudora](https://arena-academy.rone.dev/heroes/eudora.md)

Atlas counters squishy heroes without mobility skills like Vexana and Eudora because they cannot reliably escape his CC.

**Weak against**: [Valir](https://arena-academy.rone.dev/heroes/valir.md), [Moskov](https://arena-academy.rone.dev/heroes/moskov.md)

Atlas is countered by heroes who can knock him away, such as Valir and Moskov, since they can easily stop his 2nd Skill which Atlas relies on to land his other skills.

## More

- Win rate by rank, counters, builds, skill combos and trends: https://arena-academy.rone.dev/heroes/atlas
- All heroes: https://arena-academy.rone.dev/heroes.md

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Unofficial, community-maintained; not affiliated with Moonton. Game data comes from the Rone Arena API.
