# Beatrix: build, counters and stats

> Beatrix, a Marksman hero in Mobile Legends: Bang Bang.

- Hero ID: 105
- Roles: Marksman
- Lanes: Gold lane
- Speciality: Finisher, Damage
- Durability: 30/100
- Offense: 80/100
- Ability effects: 10/100
- Difficulty: 70/100

## Current stats (all ranks)

- Win rate: 50.8%
- Pick rate: 0.7%
- Ban rate: 0.4%

## Lore

A confident inventor girl.

## Skills

### Mechanical Genius (Buff)

Beatrix's talent for mechanics allowed her to produce 4 weapons of truly awe-inspiring firepower.

**Renner** Basic Attack - Longshot: Fires a powerful shot in the target's direction, dealing  **(+365% Total Physical Attack)** - **(+400% Total Physical Attack)** **Physical Damage** to the first target hit (75% damage against creeps). This shot can be dodged or blocked by others.

Beatrix cannot Crit. She converts every 1% Crit Chance into 2 **&lt;1020>**.
She gains Spell Vamp equal to 100% of her Lifesteal.

### Masterful Gunner (Morph, Buff)

_CD: 12_

**Passive**: Beatrix can carry 2 weapons at once, increasing her **&lt;1020>** by 5.
**Active**: Beatrix takes 0.5s to swap her primary weapon with the secondary weapon, gaining a new Basic Attack and Ultimate.

### Tactical Reposition (Mobility, Buff)

Beatrix rolls forward while fully reloading her current weapon.

### Renner's Apathy (Burst)

Beatrix calmly sets up **Renner** on the battlefield and takes aim. When releasing the skill, she deals 700 **(+280% Total Physical Attack)** **Physical Damage** to the first enemy hit.

Beatrix can aim for up to 8s, and she can cancel it early to reduce the cooldown by 50%.

This shot can penetrate Minions and only deals 75% damage to non-hero units.

### Need Backup (Morph)

Having escaped battle for 3s, Beatrix can call for her butler Morgan to provide her with a backup weapons crate.
Beatrix must then choose two from the crate to serve as her primary and secondary weapons.
Her weapon selection is interrupted if she commits any action or is controlled during this period.

### Mechanical Genius (Buff)

Beatrix's talent for mechanics allowed her to produce 4 weapons of truly awe-inspiring firepower.

**Bennett** Basic Attack - Area Bombing: Bombards an area, dealing  **(+230% Total Physical Attack)** - **(+300% Total Physical Attack)** **Physical Damage** to all enemies in range and slowing them by 40% for 0.5s (75% damage against creeps).

Beatrix cannot Crit. She converts every 1% Crit Chance into 2 **&lt;1020>**.
She gains Spell Vamp equal to 100% of her Lifesteal.

### Masterful Gunner (Morph, Buff)

_CD: 12_

**Passive**: Beatrix can carry 2 weapons at once, increasing her **&lt;1020>** by 5.
**Active**: Beatrix takes 0.5s to swap her primary weapon with the secondary weapon, gaining a new Basic Attack and Ultimate.

### Tactical Reposition (Mobility, Buff)

Beatrix leaps nimbly forward, and fully reloads her current weapon.

### Bennett's Rage (AOE, Slow)

_CD: 40_

Beatrix focuses her rage and has **Bennett** rain down a bombardment on the target area 5 time(s). Each bombardment slows enemies by 40% and deals 580 **(+225% Total Physical Attack)** **Physical Damage** (this damage decays to 20% when hitting the same target multiple times), lasting 1s.

This skill only deals 75% damage to non-hero units.

### Need Backup (Morph)

Having escaped battle for 3s, Beatrix can call for her butler Morgan to provide her with a backup weapons crate.
Beatrix must then choose two from the crate to serve as her primary and secondary weapons.
Her weapon selection is interrupted if she commits any action or is controlled during this period.

### Mechanical Genius (Buff)

Beatrix's talent for mechanics allowed her to produce 4 weapons of truly awe-inspiring firepower.

**Wesker** Basic Attack - Proximity Advantage: Fires 5 shots at the target, each dealing  **(+178% Total Physical Attack)** - **(+220% Total Physical Attack)** **Physical Damage** (75% damage against creeps) and inheriting a portion of Attack Effects. Damage dealt to targets hit multiple times decays to 25%.

Beatrix cannot Crit. She converts every 1% Crit Chance into 2 **&lt;1020>**.
She gains Spell Vamp equal to 100% of her Lifesteal.

### Masterful Gunner (Morph, Buff)

_CD: 12_

**Passive**: Beatrix can carry 2 weapons at once, increasing her **&lt;1020>** by 5.
**Active**: Beatrix takes 0.5s to swap her primary weapon with the secondary weapon, gaining a new Basic Attack and Ultimate.

### Tactical Reposition (Mobility, Buff)

Beatrix rolls ahead sideways, and fully reloads her current weapon.

### Wesker's Elation (Burst, AOE)

_CD: 20_

Beatrix raises **Wesker** and fires off ultra bullets that deal 350 **(+155% Total Physical Attack)** **Physical Damage** each time they hit an enemy (the damage of subsequent hits on the same enemy will decay to 25%).

This skill only deals 75% damage to non-hero units.

### Need Backup (Morph)

Having escaped battle for 3s, Beatrix can call for her butler Morgan to provide her with a backup weapons crate.
Beatrix must then choose two from the crate to serve as her primary and secondary weapons.
Her weapon selection is interrupted if she commits any action or is controlled during this period.

### Mechanical Genius (Buff)

Beatrix's talent for mechanics allowed her to produce 4 weapons of truly awe-inspiring firepower.

**Nibiru** Basic Attack - Rapid Fire: Fires a volley of 4 shots at the target, each dealing  **(+51% Total Physical Attack)** - **(+65% Total Physical Attack)** **Physical Damage** (75% damage against creeps) and inheriting a portion of Attack Effects.

Beatrix cannot Crit. She converts every 1% Crit Chance into 2 **&lt;1020>**.
She gains Spell Vamp equal to 100% of her Lifesteal.

### Masterful Gunner (Morph, Buff)

_CD: 12_

**Passive**: Beatrix can carry 2 weapons at once, increasing her **&lt;1020>** by 5.
**Active**: Beatrix takes 0.5s to swap her primary weapon with the secondary weapon, gaining a new Basic Attack and Ultimate.

### Tactical Reposition (Mobility, Buff)

Beatrix slides forward, and fully reloads her current weapon.

### Nibiru's Passion (AOE)

_CD: 40_

Beatrix unleashes 10 volleys of bullets using **Nibiru**, each dealing 130 **(+50% Total Physical Attack)** **Physical Damage**.

This skill only deals 75% damage to non-hero units.

### Need Backup (Morph)

Having escaped battle for 3s, Beatrix can call for her butler Morgan to provide her with a backup weapons crate.
Beatrix must then choose two from the crate to serve as her primary and secondary weapons.
Her weapon selection is interrupted if she commits any action or is controlled during this period.

## Matchups and synergies

**Works well with**: [Khufra](https://arena-academy.rone.dev/heroes/khufra.md), [Atlas](https://arena-academy.rone.dev/heroes/atlas.md)

Beatrix works best with tank heroes with good CC abilities, as they can help improve the accuracy of Beatrix's skills. Like Khufra and Atlas.

**Strong against**: [Hylos](https://arena-academy.rone.dev/heroes/hylos.md), [Belerick](https://arena-academy.rone.dev/heroes/belerick.md)

Beatrix is strong against heroes without movement abilities, as they can be easily hit by her skills, such as Hylos and Belerick.

**Weak against**: [Eudora](https://arena-academy.rone.dev/heroes/eudora.md), [Ling](https://arena-academy.rone.dev/heroes/ling.md)

Beatrix is countered by high burst damage heroes with strong single-target CC, as they can catch her with a CC and burst her down. Such as Eudora and Ling.

## More

- Win rate by rank, counters, builds, skill combos and trends: https://arena-academy.rone.dev/heroes/beatrix
- All heroes: https://arena-academy.rone.dev/heroes.md

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