
Belerick
tank · Roam · Crowd Control · Regen
- Win Rate
- 52.1%
- Pick Rate
- 1.7%
- Ban Rate
- 55.8%
Last 7 days · All ranks
Lore
A kind and fraternal elemental creature.
Attributes
- Durability
- 90
- Offense
- 40
- Ability Effects
- 100
- Difficulty
- 10
Skills
Difficulty: 10
Deadly Thorns
BuffWhenever Belerick takes 50 or more damage, he has a 25% chance to shoot the nearest enemy unit, dealing 55 (+5*Hero Level) (+ 1.8% of his <1005>) Magic Damage (scales with level). This attack can be triggered once every 0.4s.
His HP obtained from equipment and emblems is increased by 30%.
Ancient Seed
CC · AOECD: 8 Mana Cost: 60
Belerick releases vines in a designated direction, dealing 200 (+50% Total Magic Power) Magic Damage to enemies along the path and slowing them by 25%. Ancient Seeds left by the vines will erupt into thorns after 0.8s, dealing 200 (+50% Total Magic Power) Magic Damage to enemies on the path and taunting them for 1.2s.
Deals 80% extra damage against Minions.
Nature's Strike
Speed Up · HealCD: 14 Mana Cost: 60
Belerick gains 80% Movement Speed (decays over 2s) and enhances his next Basic Attack.
The enhanced Basic Attack deals 300 (+60% Total Magic Power) Magic Damage and slows the target by 60% for 1.4s. Belerick also recovers HP equal to 240 + 10% of his <1998>.
Each time Deadly Thorns is triggered, this skill's cooldown is reduced by 1s.
Wrath of Dryad
CC · AOECD: 50 Mana Cost: 150
Belerick conjures spreading vines around him, dealing 100 (+30% Total Magic Power) Magic Damage to enemies in the area 4 times, taunting and slowing them for 1.5s.
Hero Relations
Synergizes With
Belerick works well with heroes who can dish out a lot of damage against enemies CC'd by his taunt, such as Miya and Natan.
Strong Against
Belerick excels at controlling enemies at close range, making him a great counter against squishy Assassins who need to get close to deal damage, like Lancelot and Ling.
Weak Against
Belerick is countered by heroes with long-range attacks like Valir and Xavier.





