# Cecilion: build, counters and stats

> Cecilion, a mage hero in Mobile Legends: Bang Bang.

- Hero ID: 91
- Roles: mage
- Lanes: Mid lane
- Speciality: Poke, Burst
- Durability: 40/100
- Offense: 100/100
- Ability effects: 50/100
- Difficulty: 40/100

## Current stats (all ranks)

- Win rate: 51.3%
- Pick rate: 0.7%
- Ban rate: 0.2%

## Lore

Carmilla's Blood Demon lover.

## Skills

### Overflowing (Buff)

Cecilion gains 10 extra Max Mana and recovers 10 Mana each time his skill hits an enemy. Cooldown: 1s.

Cecilion has higher Max Mana and Mana Regen, and his skill damage scales with his Max Mana.

### Bat Impact (AOE, Speed Up)

_CD: 1.5   Mana Cost: 75_

Cecilion commands a giant bat to dive at the target location, gaining 30% extra Movement Speed for 1s, dealing 85 **(+70% Total Magic Power)** **(+7% Total Mana)** **Magic Damage** to enemies in its path. The bat also deals 170 **(+140% Total Magic Power)** **(+14% Total Mana)** extra **Magic Damage** to those near the landing point, and applies **Overflowing** effect once.

Each subsequent cast within 6s increases this skill's Mana cost by 1.5 times (up to 4 stacks).

### Sanguine Claws (CC, AOE)

_CD: 12   Mana Cost: 95_

Cecilion summons a pair of opposing claws at the target location that will clasp together after a short delay, pulling enemies in their paths to the center while dealing them 200 **(+45% Total Magic Power)** **(+1.2% Total Mana)** **Magic Damage** and immobilizing them for 1s.

### Bats Feast (Burst, Speed Up)

_CD: 44   Mana Cost: 150_

Cecilion unleashes his Blood Demon power, gaining 60% Movement Speed (decays over the duration) and Slow Immunity for 1.5s.

Meanwhile, he fires 36 bolts of blood energy at nearby enemies, each dealing 35 **(+8% Total Magic Power)** **(+0.3% Total Mana)** **Magic Damage** and slowing enemies hit by 3% for 1s (up to 30%total).
Each bolt that hits restores HP equal to 10 plus 1% of Cecilion's **lost &lt;1997>**.

### Moonlit Waltz (Shield, Slow)

_CD: 45_

When Carmilla is nearby, Cecilion can summon her to become a Vermil Shadow around him, granting him a 520-800 shield (scales with Carmilla's level).
Carmilla can choose to leave Cecilion and charge at the target location, gaining an equal shield while dealing 520-800 **Magic Damage** (scales with level) to nearby enemies and slowing them by 30% for 1s.

## Matchups and synergies

**Works well with**: [Carmilla](https://arena-academy.rone.dev/heroes/carmilla.md), [Minotaur](https://arena-academy.rone.dev/heroes/minotaur.md)

Cecilion works well with Tanks with sustained CC abilities, such as Carmilla and Minotaur, since their CC can help Cecilion land his skills.

**Strong against**: [Balmond](https://arena-academy.rone.dev/heroes/balmond.md), [Terizla](https://arena-academy.rone.dev/heroes/terizla.md)

Cecilion counters less mobile Fighters like Balmond and Terizla because these heroes have a hard time getting close to Cecilion while Cecilion can more easily hit them with his skills.

**Weak against**: [Ling](https://arena-academy.rone.dev/heroes/ling.md), [Fanny](https://arena-academy.rone.dev/heroes/fanny.md)

Cecilion is countered by Assassins who can quickly close the gap like Ling and Fanny because Cecilion lacks defensive tools and his normal skills cannot hit enemies in melee range.

## More

- Win rate by rank, counters, builds, skill combos and trends: https://arena-academy.rone.dev/heroes/cecilion
- All heroes: https://arena-academy.rone.dev/heroes.md

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