# Chip: build, counters and stats

> Chip, a support/tank hero in Mobile Legends: Bang Bang.

- Hero ID: 124
- Roles: support, tank
- Lanes: Roam
- Speciality: Support, Crowd Control
- Durability: 80/100
- Offense: 20/100
- Ability effects: 60/100
- Difficulty: 50/100

## Current stats (all ranks)

- Win rate: 47.5%
- Pick rate: 0.0%
- Ban rate: 0.2%

## Lore

A carefree, genetically enhanced fox that wields advanced portal technology.

## Skills

### Snack Time! (Heal)

While out of combat, Chip takes a bite of potato chips every 2s. After 4 bites, he finishes a bag and recovers HP equal to 300 (+ 45% of his **lost &lt;1997>**).

After finishing a bag, Chip cannot eat again for 5s. (His bite count is retained if he enters combat before finishing the bag.)

### Crash Course (CC, AOE)

_CD: 5.5   Mana Cost: 40_

Chip rams his hovercraft into the ground, dealing **Magic Damage** equal to 100 plus 4% of the target's **&lt;1005>** and applying **Chip's Mark** on enemy units hit. Chip gains a 300 **(+60% Total Magic Power)** Shield upon hitting an enemy hero, which increases by 40% for each additional enemy hero hit. Chip's next Basic Attack will become ranged and also hit all nearby enemies with **Chip's Mark**, detonating the mark to deal 150 **(+30% Total Magic Power)** **Magic Damage** and stun each target for 0.6s.

### Overtime (Speed Up)

_CD: 13   Mana Cost: 75_

Chip rushes for 2s, gaining up to 65% extra Movement Speed, after which he maintains the max speed for 2s.

Chip's next Basic Attack will cause him to charge at the enemy, dealing 200 **(+30% Total Magic Power)** **Magic Damage** and knocking them back slightly.

### Shortcut (Teleport)

_CD: 70   Mana Cost: 110_

Chip drops the **Main Portal** on an enemy hero, dealing 200 **(+60% Total Magic Power)** **Magic Damage** and briefly slowing them by 25%. The Main Portal deals 2 times the damage and immobilizes them for 1s after a delay. Meanwhile, he creates **Connecting Portals** near allied heroes 10 units away and behind the allied Base. The **Main Portal** and **Connecting Portals** last up to 15s.
**Connecting Portal**: Heroes (on both teams) can teleport from **Connecting Portals** to the **Main Portal**, and allied heroes gain Burst Movement Speed for 1.5s and a 500 shield.
**Main Portal**: The Main Portal inherits 70% of Chip's attributes. Heroes can stand on the **Main Portal** for 2s to return to the **Connecting Portal** they came from. Casting skills or launching Basic Attacks will reset the stand time.

### Why Walk? (Teleport)

Chip has 4 fixed **Beacons** on the map when the battle starts. Use this skill to teleport to any other **Beacon**. (This skill cannot be used in combat.)

## Matchups and synergies

**Works well with**: [Alpha](https://arena-academy.rone.dev/heroes/alpha.md), [Hanabi](https://arena-academy.rone.dev/heroes/hanabi.md), [Kadita](https://arena-academy.rone.dev/heroes/kadita.md)

Chip's Ultimate allows his team to group up from anywhere, so he works well with heroes who can't cross the map quickly but excel in teamfights, such as Alpha, Hanabi, and Kadita.

**Strong against**: [Vexana](https://arena-academy.rone.dev/heroes/vexana.md), [Layla](https://arena-academy.rone.dev/heroes/layla.md), [Ixia](https://arena-academy.rone.dev/heroes/ixia.md)

Chip possesses strong initiation and CC abilities, making him a great counter against heroes with low mobility or those who are relatively squishy, such as Vexana, Layla, and Ixia.

**Weak against**: [Barats](https://arena-academy.rone.dev/heroes/barats.md), [Tigreal](https://arena-academy.rone.dev/heroes/tigreal.md)

Since enemies can also use Chip's Connecting Portals, certain heroes with strong teamfighting abilities, like Barats and Tigreal, can use them to their advantage.

## More

- Win rate by rank, counters, builds, skill combos and trends: https://arena-academy.rone.dev/heroes/chip
- All heroes: https://arena-academy.rone.dev/heroes.md

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Unofficial, community-maintained; not affiliated with Moonton. Game data comes from the Rone Arena API.
