# Harith: build, counters and stats

> Harith, a mage hero in Mobile Legends: Bang Bang.

- Hero ID: 73
- Roles: mage
- Lanes: Gold lane
- Speciality: Chase, Damage
- Durability: 40/100
- Offense: 50/100
- Ability effects: 10/100
- Difficulty: 60/100

## Current stats (all ranks)

- Win rate: 45.9%
- Pick rate: 0.1%
- Ban rate: 0.1%

## Lore

Leonin boy who came to the Moniyan Empire from Azrya.

## Skills

### Key Insight (Buff)

Harith gains insight from his Key. He gains 7% Hybrid Lifesteal for each nearby enemy hero, stacking up to 35%.

### Synchro Fission (AOE)

_CD: 5   Mana Cost: 50_

Harith creates a phantom of himself in a distant location. Harith and his phantom then release **Synchro Fission** toward each other, dealing 150 **(+60% Total Magic Power)** **Magic Damage** to all enemy units on the path.

When the 2 energy waves collide, they explode, dealing 450 **(+180% Total Magic Power)** **Magic Damage** to all enemies in the area.
This skill deals 60% extra damage to creeps (up to 1500 damage).

### Chrono Dash (Mobility, Buff)

_CD: 9.3   Mana Cost: 50_

Harith dashes towards the target direction, gaining a 120 **(+120% Total Magic Power)** shield that stacks up to 3 times and enhancing his next Basic Attack. His enhanced Basic Attack deals 200 **(+100% Total Physical Attack)****(+60% Total Magic Power)** **Magic Damage** and slows enemies by 40%. Hitting an enemy reduces the cooldown of **Chrono Dash** by 3s.

The enhanced Basic Attack only deals 50 **(+100% Total Physical Attack)****(+100% Total Magic Power)** **Magic Damage** to Turrets.

### Zaman Force (Buff, Slow)

_CD: 40   Mana Cost: 120_

Harith uses his Key to summon the Zaman Force, creating a multidimensional rift. Upon appearing, it reduces the cooldown of **Chrono Dash** by 4s. The rift continuously slows enemy heroes in the area by 40%.

When Harith comes into contact with the rift using **Chrono Dash**, he absorbs its energy, reducing the cooldown of **Synchro Fission** by 1s and **Chrono Dash** by 3s. Harith gains 15% Resilience while on the rift.

## Matchups and synergies

**Works well with**: [Minsitthar](https://arena-academy.rone.dev/heroes/minsitthar.md), [Minotaur](https://arena-academy.rone.dev/heroes/minotaur.md)

Harith pairs well with heroes who have AOE CC and can make it harder for enemies to escape his Ultimate's range, such as Minsitthar and Minotaur.

**Strong against**: [Belerick](https://arena-academy.rone.dev/heroes/belerick.md), [Johnson](https://arena-academy.rone.dev/heroes/johnson.md)

Harith is a very agile hero and his Ultimate reduces the duration of control effects, so he is excellent at countering heroes who rely on CC and have relatively long casting animations, like Belerick and Johnson.

**Weak against**: [Novaria](https://arena-academy.rone.dev/heroes/novaria.md), [Pharsa](https://arena-academy.rone.dev/heroes/pharsa.md)

Harith is countered by heroes who can quickly escape from his Ultimate, such as Novaria and Pharsa.

## More

- Win rate by rank, counters, builds, skill combos and trends: https://arena-academy.rone.dev/heroes/harith
- All heroes: https://arena-academy.rone.dev/heroes.md

---

HTML version: https://arena-academy.rone.dev/heroes/harith  
All pages: https://arena-academy.rone.dev/llms.txt  
Unofficial, community-maintained; not affiliated with Moonton. Game data comes from the Rone Arena API.
