# Hilda: build, counters and stats

> Hilda, a fighter/tank hero in Mobile Legends: Bang Bang.

- Hero ID: 35
- Roles: fighter, tank
- Lanes: Roam, EXP lane
- Speciality: Damage, Regen
- Durability: 90/100
- Offense: 40/100
- Ability effects: 40/100
- Difficulty: 10/100

## Current stats (all ranks)

- Win rate: 51.1%
- Pick rate: 0.6%
- Ban rate: 10.5%

## Lore

Inheritor of the Power of the Megalith.

## Skills

### Blessing of Wilderness (Buff, AOE)

Hilda recovers 2% HP per second while in the bush. Entering a bush enhances her next Basic Attack, which deals 110 **(+130% Total Physical Attack)****(+12*Hero Level)** **Physical Damage** to the target, reduces the target's Movement Speed by 40%, and deals 40 **(+100% Total Physical Attack)****(+10*Hero Level)** **Physical Damage** to enemies behind the target. After using the enhanced Basic Attack, this effect enters a 6s cooldown.

Hilda's Basic Attack and skills apply a **Wilderness Mark** on hit, which lasts up to 4s and stacks up to 6 times. Each stack reduces the enemy hero's **&lt;1999>** by 3%.

### Combat Ritual (Speed Up, Buff)

_CD: 10_

Hilda gains 60% Movement Speed for 3s and receives a shield that absorbs damage equal to 10% **&lt;1005>**, lasting 3s.

### Art of Hunting (Damage, CC)

_CD: 7_

Hilda locks onto an enemy target, dealing 200 **(+90% Total Physical Attack)** **Physical Damage** per hit. This skill can be cast up to 3 times. The 2nd attack deals extra damage to nearby enemies. The 3rd attack deals damage to the target and nearby enemies, knocking them back briefly.

### Power of Wildness (Burst, CC)

_CD: 32_

Hilda launches a powerful slash at the target enemy, dealing 600 **(+250% Extra Physical Attack)** **Physical Damage** and stunning them for 0.2s. Nearby enemies take 60% of the damage.

Each stack of **Wilderness Mark** increases **Power of Wildness**'s damage by 2.5% of the target's **&lt;1005>**. At max stacks, the extra damage increases to 20% of the target's **&lt;1005>**.

## Matchups and synergies

**Works well with**: [Rafaela](https://arena-academy.rone.dev/heroes/rafaela.md), [Franco](https://arena-academy.rone.dev/heroes/franco.md)

Hilda works well with tanky heroes, which can create room for her to dish out more damage. Such as Atlas and Tigreal.

**Strong against**: [Zilong](https://arena-academy.rone.dev/heroes/zilong.md), [Layla](https://arena-academy.rone.dev/heroes/layla.md)

Hilda excels in prolonged battles. She works well against heroes with lower burst damage. Such as Zilong and Layla.

**Weak against**: [Thamuz](https://arena-academy.rone.dev/heroes/thamuz.md), [Uranus](https://arena-academy.rone.dev/heroes/uranus.md)

Hilda is countered by heroes with high sustain. Such as Thamuz and Uranus. This is because they can utilize their healing abilities to prevent being executed.

## More

- Win rate by rank, counters, builds, skill combos and trends: https://arena-academy.rone.dev/heroes/hilda
- All heroes: https://arena-academy.rone.dev/heroes.md

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All pages: https://arena-academy.rone.dev/llms.txt  
Unofficial, community-maintained; not affiliated with Moonton. Game data comes from the Rone Arena API.
