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Julian

Julian

assassin · fighter · Jungle · EXP lane · Chase · Magic Damage

Win Rate
50.1%
Pick Rate
0.7%
Ban Rate
0.8%

Last 7 days · All ranks

Lore

A Raven assassin of the Church of Light, a young boy who's in search of his home…

Attributes

Durability
60
Offense
60
Ability Effects
70
Difficulty
50

Skills

Difficulty: 50
  • Smith's Legacy

    Buff

    After casting two different skills, Julian enhances his third skill. Casting the enhanced skill makes all his skills go on a 9-6s Cooldown (decreases with his level).
    After casting any skill, his Basic Attacks for the next 2s will deal 100 (+100% Total Physical Attack) (+100% Total Magic Power) Magic Damage and pull the target toward him (deals 85% damage to Creeps). Casting another skill extends the duration.
    Julian gains 15% extra Hybrid Lifesteal for 5s each time he hits an enemy hero with his skills (up to 3 stacks).

  • Scythe

    Damage · Slow

    CD: 9 Mana Cost: 30

    Julian hurls a flying scythe in the target direction, dealing 420 (+140% Total Magic Power) Magic Damage to enemies along the way and slowing them by 30% for 1s.
    The scythe disappears upon hitting a non-minion enemy.

  • Sword

    Mobility · Damage

    CD: 9 Mana Cost: 30

    Julian summons a flying sword and dashes in the target direction, dealing 400 (+80% Total Magic Power) Magic Damage to enemies along the way.

  • Chain

    CC · Damage

    CD: 9 Mana Cost: 30

    Julian casts chains at the target location, dealing 300 (+100% Total Magic Power) Magic Damage to enemies hit after a short delay and immobilizing them for 1.2s.

  • Smith's Legacy

    Buff

    After casting two different skills, Julian enhances his third skill. Casting the enhanced skill makes all his skills go on a 9-6s Cooldown (decreases with his level).
    After casting any skill, his Basic Attacks for the next 2s will deal 100 (+100% Total Physical Attack) (+100% Total Magic Power) Magic Damage and pull the target toward him (deals 85% damage to Creeps). Casting another skill extends the duration.
    Julian gains 15% extra Hybrid Lifesteal for 5s each time he hits an enemy hero with his skills (up to 3 stacks).

  • Enhanced Scythe

    Damage · Slow

    CD: 0 Mana Cost: 60

    Julian hurls enhanced scythes in the target direction, dealing 420 (+140% Total Magic Power) Magic Damage to enemies along the way and slowing them by 50% for 1s.
    Upon hitting a non-minion enemy or reaching the maximum distance, the scythes will continue to fly at a lower speed, dealing 80 (+30% Total Magic Power) Magic Damage every 0.3s to nearby enemies (up to 8 times).

  • Enhanced Sword

    Mobility · Conceal

    CD: 0 Mana Cost: 60

    Julian summons a large number of flying swords and dashes in the target direction, dealing 75 (+15% Total Magic Power) Magic Damage every 0.1s to enemies along the way (up to 9 times).
    Julian's untargetable and invisible during the dash.

  • Enhanced Chain

    CC · Damage

    CD: 0 Mana Cost: 60

    Julian casts chains at the target location, dealing 40 (+10% Total Magic Power) Magic Damage every 0.2s to enemies hit and slowing them by 30%.
    Enemies that are still in the area at the end of the skill duration will take 250 (+100% Total Magic Power) extra Magic Damage and be knocked airborne for 0.8s.

Hero Relations

Synergizes With

Hero
Hero

Julian works best with powerful support heroes who can buff him, like Angela and Diggie.

Strong Against

Hero
Hero

Julian is a hero who can constantly grow his own advantage, so he is strong against heroes who are weak in the early game, like Cecilion and Aldous.

Weak Against

Hero
Hero

Julian needs to hit enemy heroes with his skills to bring out his potential, so he is countered by heroes with good Mobility. Such as Joy and Harith.

Julian Build, Counters & Stats · Arena Academy