# Julian: build, counters and stats

> Julian, a assassin/fighter hero in Mobile Legends: Bang Bang.

- Hero ID: 116
- Roles: assassin, fighter
- Lanes: Jungle, EXP lane
- Speciality: Chase, Magic Damage
- Durability: 60/100
- Offense: 60/100
- Ability effects: 70/100
- Difficulty: 50/100

## Current stats (all ranks)

- Win rate: 50.2%
- Pick rate: 0.7%
- Ban rate: 0.8%

## Lore

A Raven assassin of the Church of Light, a young boy who's in search of his home…

## Skills

### Smith's Legacy (Buff)

After casting two different skills, Julian enhances his third skill. Casting the enhanced skill makes all his skills go on a 9-6s Cooldown (decreases with his level).
After casting any skill, his Basic Attacks for the next 2s will deal 100 **(+100% Total Physical Attack)** **(+100% Total Magic Power)** **Magic Damage** and pull the target toward him (deals 85% damage to Creeps). Casting another skill extends the duration.
Julian gains 15% extra Hybrid Lifesteal for 5s each time he hits an enemy hero with his skills (up to 3 stacks).

### Scythe (Damage, Slow)

_CD: 9   Mana Cost: 30_

Julian hurls a flying scythe in the target direction, dealing 420 **(+140% Total Magic Power)** **Magic Damage** to enemies along the way and slowing them by 30% for 1s.
The scythe disappears upon hitting a non-minion enemy.

### Sword (Mobility, Damage)

_CD: 9   Mana Cost: 30_

Julian summons a flying sword and dashes in the target direction, dealing 400 **(+80% Total Magic Power)** **Magic Damage** to enemies along the way.

### Chain (CC, Damage)

_CD: 9   Mana Cost: 30_

Julian casts chains at the target location, dealing 300 **(+100% Total Magic Power)** **Magic Damage** to enemies hit after a short delay and immobilizing them for 1.2s.

### Smith's Legacy (Buff)

After casting two different skills, Julian enhances his third skill. Casting the enhanced skill makes all his skills go on a 9-6s Cooldown (decreases with his level).
After casting any skill, his Basic Attacks for the next 2s will deal 100 **(+100% Total Physical Attack)** **(+100% Total Magic Power)** **Magic Damage** and pull the target toward him (deals 85% damage to Creeps). Casting another skill extends the duration.
Julian gains 15% extra Hybrid Lifesteal for 5s each time he hits an enemy hero with his skills (up to 3 stacks).

### Enhanced Scythe (Damage, Slow)

_CD: 0   Mana Cost: 60_

Julian hurls enhanced scythes in the target direction, dealing 420 **(+140% Total Magic Power)** **Magic Damage** to enemies along the way and slowing them by 50% for 1s.
Upon hitting a non-minion enemy or reaching the maximum distance, the scythes will continue to fly at a lower speed, dealing 80 **(+30% Total Magic Power)** **Magic Damage** every 0.3s to nearby enemies (up to 8 times).

### Enhanced Sword (Mobility, Conceal)

_CD: 0   Mana Cost: 60_

Julian summons a large number of flying swords and dashes in the target direction, dealing 75 **(+15% Total Magic Power)** **Magic Damage** every 0.1s to enemies along the way (up to 9 times).
Julian's untargetable and invisible during the dash.

### Enhanced Chain (CC, Damage)

_CD: 0   Mana Cost: 60_

Julian casts chains at the target location, dealing 40 **(+10% Total Magic Power)** **Magic Damage** every 0.2s to enemies hit and slowing them by 30%.
Enemies that are still in the area at the end of the skill duration will take 250 **(+100% Total Magic Power)** extra **Magic Damage** and be knocked airborne for 0.8s.

## Matchups and synergies

**Works well with**: [Angela](https://arena-academy.rone.dev/heroes/angela.md), [Diggie](https://arena-academy.rone.dev/heroes/diggie.md)

Julian works best with powerful support heroes who can buff him, like Angela and Diggie.

**Strong against**: [Cecilion](https://arena-academy.rone.dev/heroes/cecilion.md), [Aldous](https://arena-academy.rone.dev/heroes/aldous.md)

Julian is a hero who can constantly grow his own advantage, so he is strong against heroes who are weak in the early game, like Cecilion and Aldous.

**Weak against**: [Joy](https://arena-academy.rone.dev/heroes/joy.md), [Harith](https://arena-academy.rone.dev/heroes/harith.md)

Julian needs to hit enemy heroes with his skills to bring out his potential, so he is countered by heroes with good Mobility. Such as Joy and Harith.

## More

- Win rate by rank, counters, builds, skill combos and trends: https://arena-academy.rone.dev/heroes/julian
- All heroes: https://arena-academy.rone.dev/heroes.md

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