# Marcel: build, counters and stats

> Marcel, a support hero in Mobile Legends: Bang Bang.

- Hero ID: 132
- Roles: support
- Lanes: Roam
- Speciality: Crowd Control, Support
- Durability: 70/100
- Offense: 30/100
- Ability effects: 100/100
- Difficulty: 30/100

## Current stats (all ranks)

- Win rate: 58.2%
- Pick rate: 0.3%
- Ban rate: 33.9%

## Lore

Hailing from House Paxley, he is an elegant, mysterious, and bizarre artist whose split soul has fused with his camera.

## Skills

### Platinum Snap (CC)

Marcel's split soul, **Clemar**, enters the camera to freeze the moment. His Basic Attacks deal 50 **(+40% Total Physical Attack)****(+40% Total Magic Defense)****(+40% Total Physical Defense)** **Physical Damage**. His **Extra &lt;1005>** is converted into 1.5% **&lt;1999>**.

**Clemar** automatically snaps photos of enemy heroes near Marcel, causing a brief **Frozen Moment** and dealing 20 (+ 5% of **&lt;1005>**) **True Damage** (triggers Attack Effects). It also grants a shield of the same value to Marcel and a nearby allied hero. Cooldown: 12s per target.

### Framed Moment (AOE)

_CD: 15   Mana Cost: 40_

**Clemar** focuses on an area around Marcel, slowing enemy heroes within by 60%.
After 2.5s, he completes the shot, dealing 300 **(+50% Total Physical Attack)****(+120% Total Magic Defense)****(+120% Total Physical Defense)** **Physical Damage** to enemies within.

### Tracking Shot (Speed Up)

_CD: 15   Mana Cost: 70_

Artist inspiration time! Marcel enters the **Tracking Haste** state for 3s, gaining 15% Movement Speed. This bonus increases to 75% when moving toward an enemy hero.

**Use Again**: Marcel dashes in the target direction, leaving a framing phantom behind while the **Framed Moment** area remains at the original location.

### Golden Hour (CC)

_CD: 90   Mana Cost: 150_

Marcel and **Clemar** perform a joint shoot. After a short delay, **Clemar** takes a wide-angle shot of the target area for 2s. During this time, Marcel enters the **Tracking Haste** state while inside the area. All other units in the area are put into a **Frozen Moment** and are immune to all effects except from Marcel. All projectiles are also frozen and will continue after a delay (targeted projectiles will deal 50% damage).

**Golden Hour** resets the cooldown of **Platinum Snap** for each enemy hero.
Allied heroes with the **Platinum Snap** shield can move freely within the area.

## Matchups and synergies

**Works well with**: [Hanabi](https://arena-academy.rone.dev/heroes/hanabi.md), [Ixia](https://arena-academy.rone.dev/heroes/ixia.md)

Because of Marcel's excellent AOE CC, he pairs well with allies with high AOE damage, like Hanabi and Ixia, to maximize their damage potential.

**Strong against**: [Layla](https://arena-academy.rone.dev/heroes/layla.md), [Vexana](https://arena-academy.rone.dev/heroes/vexana.md)

Marcel is more effective against low-mobility heroes, such as Layla and Vexana, as they are easily caught by his Ultimate, allowing him and his allies to secure easy kills.

**Weak against**: [Ling](https://arena-academy.rone.dev/heroes/ling.md), [X.Borg](https://arena-academy.rone.dev/heroes/x-borg.md)

Heroes who possess Invincibility or Untargetable effects that can bypass Marcel's CC, like Ling and X.Borg, will reduce his impact on the battlefield.

## More

- Win rate by rank, counters, builds, skill combos and trends: https://arena-academy.rone.dev/heroes/marcel
- All heroes: https://arena-academy.rone.dev/heroes.md

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