# Masha: build, counters and stats

> Masha, a fighter/tank hero in Mobile Legends: Bang Bang.

- Hero ID: 88
- Roles: fighter, tank
- Lanes: EXP lane
- Speciality: Push, Damage
- Durability: 50/100
- Offense: 70/100
- Ability effects: 30/100
- Difficulty: 30/100

## Current stats (all ranks)

- Win rate: 60.8%
- Pick rate: 0.5%
- Ban rate: 34.0%

## Lore

Guardian of the Direbears.

## Skills

### Primal Pact (Buff)

**Bear's Blessing**: Masha has 3 HP bars, each inheriting 50% of her Equipment HP bonuses. When an HP bar is depleted, she removes control effects and blocks damage once. She gains **Feral** by dealing damage to enemy heroes or creeps. **Feral** converts into HP after leaving combat.
**Power of Wildness**: After Masha's skills deal damage to an enemy hero, she leaves a **Wound** in a random direction. Her Basic Attacks can break the **Wound** and cause her to enter the **Feral** state.
**Feral**: Masha gains 15 **(+1*Hero Level)**% Resilience, Attack Speed, and Movement Speed. Her next 3 Basic Attacks become fan-shaped claw strikes, dealing 3 **(+2% Extra Physical Attack)** **(+0.2*Hero Level)**% **&lt;1005>** extra **Physical Damage** to enemies in the area (extra damage does not apply to Turrets) and recovering 4 **(+0.4*Hero Level)**% HP. It lasts 3s.
[C8Breaking a **Wound** again during the **Feral** state will refresh its duration. Up to 6 claw strikes can be stored.]

### Feral Swipe (AOE, Slow)

_CD: 8_

Masha releases energy forward, dealing 250 **(+70% Total Physical Attack)** **Physical Damage** to enemies in its path.
If an enemy hero is hit, they are slowed by 50% for 1s.

### Claw Strike (Mobility, Damage)

_CD: 9_

Masha dashes in the target direction, dealing 120 **(+80% Extra Physical Attack)** **Physical Damage**.
[C8Whenever an HP bar is depleted, the cooldown of **Claw Strike** resets.]

### Savage Maul (CC)

_CD: 42_

Masha charges toward an enemy hero, dealing 300 **(+50% Extra Max HP)** **Physical Damage** and stunning them for 1s while knocking back nearby enemies.

## Matchups and synergies

**Works well with**: [Atlas](https://arena-academy.rone.dev/heroes/atlas.md), [Minotaur](https://arena-academy.rone.dev/heroes/minotaur.md)

Masha also pairs well with CC heroes like Atlas and Minotaur. Once they pull the enemies together, she can tear them to shreds with her savage claws!

**Strong against**: [Eudora](https://arena-academy.rone.dev/heroes/eudora.md), [Kadita](https://arena-academy.rone.dev/heroes/kadita.md)

Burst Mages like Eudora and Kadita are ideal prey for Masha. With three HP bars and CC removal plus damage negation when losing a bar, Masha has built-in anti-burst against them.

**Weak against**: [Fanny](https://arena-academy.rone.dev/heroes/fanny.md), [Claude](https://arena-academy.rone.dev/heroes/claude.md)

Choose highly mobile heroes with multiple dashes, such as Fanny or Claude. Thwart her initiation, then focus her down before she goes Feral.

## More

- Win rate by rank, counters, builds, skill combos and trends: https://arena-academy.rone.dev/heroes/masha
- All heroes: https://arena-academy.rone.dev/heroes.md

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