# Mathilda: build, counters and stats

> Mathilda, a support/assassin hero in Mobile Legends: Bang Bang.

- Hero ID: 102
- Roles: support, assassin
- Lanes: Roam
- Speciality: Initiator, Guard
- Durability: 80/100
- Offense: 20/100
- Ability effects: 40/100
- Difficulty: 70/100

## Current stats (all ranks)

- Win rate: 44.8%
- Pick rate: 0.1%
- Ban rate: 0.2%

## Lore

A brave girl who stands up and doesn't fear power.

## Skills

### Ancestral Guidance (Damage, Speed Up)

Mathilda gains **Ancestral Guidance** while moving. When it's fully charged, her next Basic Attack will be enhanced, dealing 200 **(+100% Total Physical Attack)** **(+100% Total Magic Power)** **Magic Damage** to the target and granting her 80 extra Movement Speed that decays over 2.5s.

### Soul Bloom (Burst)

_CD: 7.5   Mana Cost: 50_

Mathilda resonates with the power of her ancestors for 4s, attracting wisps as her movement distance increases (up to 6 wisps).

At the end of the skill's duration, or when Mathilda casts this skill again, the wisps will seek and attack nearby enemies, each dealing 275 **(+125% Total Magic Power)** **Magic Damage** and revealing the enemies' positions briefly. Subsequent damage dealt by wisps to the same target decays to 40%.

### Guiding Wind (Mobility, Shield)

_CD: 13.5   Mana Cost: 60_

Mathilda leaps in the target direction and creates a field around her, gaining a 350 **(+180% Total Magic Power)** shield and 25% extra Movement Speed for 3s. Allied heroes who come into contact with the field will receive a 50% shield and **Guiding Wind**. The first allied hero that triggers **Guiding Wind** will be guided to Mathilda, and both of them will gain the same Movement Speed boost.

When casting this skill during **Circling Eagle**, Mathilda won't change her position.
**Guiding Wind** expires 2s after the hero leaves Mathilda's field.

### Circling Eagle (Mobility, Shield)

_CD: 65   Mana Cost: 120_

Mathilda applies a **Soul Mark** to the target enemy hero and circles around them for up to 3.5s, during which her wisps will fly into nearby enemies, each dealing 40 **(+15% Total Magic Power)** **Magic Damage**. The Soul Mark will also slow the target by 15% and **Soul Bloom** will prioritize the target with Soul Mark.
Within the duration, Mathilda can select an area to dash to. At the end of the duration, she'll dash at the target with **Soul Mark**, dealing 320 **(+120% Total Magic Power)** **Magic Damage** while knocking enemies in her path airborne for 0.6s, transferring the **Soul Mark** to the first enemy hero that she knocks airborne, and reducing the skill cooldown by 40%.
Mathilda gains Control Immunity and a 400 **(+180% Total Magic Power)** shield for the skill duration.

## Matchups and synergies

**Works well with**: [Saber](https://arena-academy.rone.dev/heroes/saber.md), [Eudora](https://arena-academy.rone.dev/heroes/eudora.md)

Mathilda works well with high burst damage heroes who can use Guiding Wind and follow up her Ultimate to secure kills, such as Saber and Eudora.

**Strong against**: [Gord](https://arena-academy.rone.dev/heroes/gord.md), [Vale](https://arena-academy.rone.dev/heroes/vale.md)

Mathilda excels in harassment and single-target CC, making her a great counter to squishy heroes with no escape skills, like Gord and Vale.

**Weak against**: [Franco](https://arena-academy.rone.dev/heroes/franco.md), [Minsitthar](https://arena-academy.rone.dev/heroes/minsitthar.md)

Mathilda is countered by Tanks with multiple CC skills, such as Franco and Minsitthar.

## More

- Win rate by rank, counters, builds, skill combos and trends: https://arena-academy.rone.dev/heroes/mathilda
- All heroes: https://arena-academy.rone.dev/heroes.md

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All pages: https://arena-academy.rone.dev/llms.txt  
Unofficial, community-maintained; not affiliated with Moonton. Game data comes from the Rone Arena API.
