# Minotaur: build, counters and stats

> Minotaur, a tank/support hero in Mobile Legends: Bang Bang.

- Hero ID: 19
- Roles: tank, support
- Lanes: Roam
- Speciality: Crowd Control, 
- Durability: 100/100
- Offense: 10/100
- Ability effects: 80/100
- Difficulty: 30/100

## Current stats (all ranks)

- Win rate: 54.6%
- Pick rate: 1.0%
- Ban rate: 8.3%

## Lore

Minoan prince determined to restore his homeland.

## Skills

### Rage Incarnate (Buff)

After casting a skill, Minotaur gains **Motivation**, recovering HP equal to 5 (+1*Hero Level)% of damage taken from enemy heroes for 3s.

**Enraged State**: **Motivation** HP recovery is increased to 200%.

### Despair Stomp (CC, AOE)

_CD: 12_

Minotaur jumps to the target location, dealing 325 **(+60% Total Physical Attack)** **Physical Damage** to enemies in the area and briefly knocking them airborne. Enemies hit will also be slowed by 40% while Minotaur enhances his Basic Attacks to deal 25 **(+5% Max HP)** extra **Physical Damage** for 2s.

**Enraged**: Increases the AOE range and the damage dealt by 25 **(+5% Max HP)** **Physical Damage**.

### Motivation Roar (Heal, Buff)

_CD: 10_

Minotaur heals himself and the nearby ally with the lowest HP, recovering 220 **(+60% Total Magic Power)** HP for both. He also recovers an additional 8% of his **lost &lt;1997>**.

**Enraged**: Minotaur heals himself and all nearby allied heroes.

### Minoan Fury (CC)

_CD: 60_

Minotaur enters **Enraged** state and smashes the ground 3 times. The first 2 hits deal 180 **(+85% Total Physical Attack)** **Physical Damage** to nearby enemies and slow them by 60%, while the final hit deals 200 **(+85% Total Physical Attack)** **True Damage** and knocks targets airborne for 0.8s. Minotaur is immune to control effects during this attack.

The **Enraged** state lasts 12s and enhances Minotaur's skills for the duration.

## Matchups and synergies

**Works well with**: [Granger](https://arena-academy.rone.dev/heroes/granger.md), [Melissa](https://arena-academy.rone.dev/heroes/melissa.md)

Minotaur works best with burst damage Marksmen, such as Granger and Melissa, since his CC's give them more opportunities to deal damage.

**Strong against**: [Paquito](https://arena-academy.rone.dev/heroes/paquito.md), [Julian](https://arena-academy.rone.dev/heroes/julian.md)

Minotaur is strong against heroes that rely on chaining skills or attacks, like Paquito and Julian because he can interrupt their combos with his CC.

**Weak against**: [Layla](https://arena-academy.rone.dev/heroes/layla.md), [Lesley](https://arena-academy.rone.dev/heroes/lesley.md)

Minotaur is countered by long-range Marksmen like Layla and Lesley since his lack of speed makes him an easy target.

## More

- Win rate by rank, counters, builds, skill combos and trends: https://arena-academy.rone.dev/heroes/minotaur
- All heroes: https://arena-academy.rone.dev/heroes.md

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