# Yi Sun-shin: build, counters and stats

> Yi Sun-shin, a assassin/Marksman hero in Mobile Legends: Bang Bang.

- Hero ID: 30
- Roles: assassin, Marksman
- Lanes: Jungle
- Speciality: Finisher, Chase
- Durability: 40/100
- Offense: 90/100
- Ability effects: 40/100
- Difficulty: 60/100

## Current stats (all ranks)

- Win rate: 49.9%
- Pick rate: 1.1%
- Ban rate: 4.4%

## Lore

Leader of the City of the Dragon Fleet.

## Skills

### Heavenly Vow (Buff)

Yi Sun-shin attacks with his **longbow** or **glaive** based on his distance from the target.
**Weapon Mastery**: After each weapon swap, his next 2 Basic Attacks gain extra Attack Speed and deal 70% and 55% Crit Damage respectively. He also gains 15% Movement Speed for 1s.

### Traceless (Mobility, AOE)

_CD: 12   Mana Cost: 50_

Yi Sun-shin dashes forward and slashes with his glaive, dealing 150 **(+40% Total Physical Attack)** **Physical Damage** and gaining Control Immunity for 0.4s.
Each **Weapon Mastery** triggered reduces the cooldown of **Traceless** by 1s.

### Blood Floods (AOE)

_CD: 11   Mana Cost: 60_

**Tap**: Yi Sun-shin slashes swiftly with his glaive, dealing 240 **(+80% Total Physical Attack)** **Physical Damage**.
**Hold**: Yi Sun-shin shoots a powerful arrow forward, dealing 240 **(+80% Total Physical Attack)** **Physical Damage** to the target (damage scales with hold time, up to 200%).
Casting this skill immediately triggers **Weapon Mastery**.

### Mountain Shocker (Burst, CC)

_CD: 60   Mana Cost: 150_

Yi Sun-shin summons a turtle ship and reveals the whole map for 2s. The turtle ship lasts up to 10s, during which he gains 70% burst Movement Speed (decays to 20% over 2s).

**Use Again**: Yi Sun-shin commands the turtle ship to ram the target area, dealing 160 **(+50% Total Physical Attack)** **Physical Damage** to enemies in the center and stunning them for 0.8s. Meanwhile, he commands the naval fleet to launch 3 waves of cannon attacks over a larger area. Each wave deals 160 **(+50% Total Physical Attack)** **Physical Damage** and slows enemies by 30%.
Casting this skill immediately triggers **Weapon Mastery**.

## Matchups and synergies

**Works well with**: [Alpha](https://arena-academy.rone.dev/heroes/alpha.md), [Khaleed](https://arena-academy.rone.dev/heroes/khaleed.md)

Yi Sun-shin works best with Fighters who can initiate, such as Alpha and Khaleed, so he can follow up and unleash his full damage after they have CC'd the enemy.

**Strong against**: [Uranus](https://arena-academy.rone.dev/heroes/uranus.md), [Terizla](https://arena-academy.rone.dev/heroes/terizla.md)

Yi Sun-shin counters heroes that lack CC like Uranus and Terizla who are at the mercy of his ability to jump in and out of melee range using his 2 weapons.

**Weak against**: [Franco](https://arena-academy.rone.dev/heroes/franco.md), [Kaja](https://arena-academy.rone.dev/heroes/kaja.md)

Yi Sun-shin is countered by heroes with CC skills, such as Franco and Kaja who can lock him down and stop him from freely swapping weapons.

## More

- Win rate by rank, counters, builds, skill combos and trends: https://arena-academy.rone.dev/heroes/yi-sun-shin
- All heroes: https://arena-academy.rone.dev/heroes.md

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